![]() You’ll also understand how to create simple and powerful roughness maps to make your characters pop. Once our skin details are done, we’re starting on the color map using fill layers, creating the color map one layer at a time. Along the way, you’ll learn powerful techniques using Smart Masks to significantly speed up texturing. From there we’ll give the character skin details using tileable maps in combination with the new Warp Projection feature. ![]() We’re starting by exporting our model out of ZBrush and importing it into Substance Painter, covering all specific steps and settings. During his film experience, he’s worked on movies such as Alien Covenant, Pirates of the Caribbean, Venom, Pacific Rim: Uprising, Batman V Superman – and many more! The techniques shown in this series are based on his career in film, having worked as a texture artist for years. Your instructor, Henning Sanden, has been doing 3D for 15 years. ![]() If you can texture the face, you can texture anything! It’ll allow us to talk about topics such as facial contouring, makeup, micro detailing, character personality, and how to solve common texturing challenges you’ll encounter in your work. We’ll be focusing exclusively on the face since it’s commonly the most complicated and important part. By the end of this course, you’ll be able to texture your own characters, using simple and powerful techniques. ![]() In Character Face Texturing in Substance Painter, you’ll learn how to texture a character’s face from scratch in Substance Painter! Learn the full workflow from the first brush stroke to the final tweaks of the skin shader. FlippedNormals Character Face Texturing in Substance Painter Complete Course FREE Download ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |